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Special Report, Travel, Americas
On the other hand, the ease with which you can view RSS headlines may convince you that you can subscribe to even more sites. You may end up spending just as much time reading feeds as you used to on regular Web sites. Reading feeds requires a few simple things, many of which you already have. You'll need a computer -- or compatible electronic device -- and an Internet connection. After that, you need something that can read, or aggregate, RSS files. Aggregators collect. Interpret RSS feeds in one location. That way, you can see the latest headlines from HowStuffWorks, CNN, the BBC and Reuters, all in one place. Or do you just want the headlines? Do you want everything organized by date, with the feeds mixed by most recent, or would you prefer to keep each site separate? These are options that your aggregator will give you help you enjoy your reading. Aggregators take many forms.|With increasing interest in procedural content generation by academia and game developers alike, it is vital that different approaches can be compared fairly. However, evaluating procedurally generated video game levels is often difficult, due to the lack of standardised, game-independent metrics. We demonstrate that our diversity metric is more robust to changes in level size and representation than current methods and additionally measures factors that directly affect playability, instead of focusing on visual information. The difficulty metric shows promise, as it correlates with existing estimates of difficulty in one of the tested domains, but it does face some challenges in the other domain. A major problem, however, is the lack of comparable metrics between different games and works of literature. Difficulty is measured based on how much the agent needs to explore before solving the level, and the diversity between two levels is calculated by comparing the action trajectories obtained from each level. These metrics require no game-specific feature engineering or domain knowledge, simply a game engine and an agent.
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